Aerial view of beanstalk tether from Earth to Ring City.
Sci Fi commercial diver.
Facility interior scene.
Facility interior scene of a computer room.
A Vue Scene created years ago.
Fractal Worlds map generated for the planet Poseidon.
A DAZ3D Scene using coordinates of ICE space setting star systems to make relative positions of the stars render.
The top down section plane created VTT map of the interior control room.
The 3D view of an interior control room.
Big blue world render, DAZ3D.
VTT section plane view of 3D hangar Scene, DAZ3D.
Top down render, VTT test.
Vue render of a scene with some experimenting in a 'painterly' look.
Another render view.
Top down VTT test of this scene.
Another VTT test.
Character scene.
Experiment with a Photoshop kit to make a planet. :-)
A Cosmography software space map for the Poseidon system.
A Vue rendering playing with caustics; of a big sea beastie exported out of DAZ3D.
Another map style close up of Poseidon using FT3.
VTT created from section plane of security center room.
3D scene of security center room.
Experiment with section plane of a 3D DAZ render.
Hangar scene with the Shuttlestar, by Kibaretto one of my all time favorite 3D content creators, and whose affordable pricing I can say got me into making 3d art.
from the interior of the Shuttlestar looking out.
Another 'void' render of the Shuttlestar, using DAZ3D, iRay
A really long ago render of a nice ship model made by Herminio Nieves @2014 single seat starship, from ShareCG. Custom iray shading.